A downloadable game for Windows, macOS, and Linux

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Jeremy the Clam is a game made for the Gopher Game jam, in the last three days of the game jam instead of in the preceding three months.
Jeremy is a simple tile-based puzzle game, but I think it uses some nice patterns that made coding it really enjoyable.
I recommend playing with the window maximized.


WASD to move.

E to pick up sand from geysers or hills, or keys.

Space to drop.

Hold R to reset a level if you're stuck.


If you want to try to make your own levels, just look at the csvs in the level folder-- the numbering refers to indices in `tileenum.go`.


Tested primarily on Windows, a little on Linux, should work on OSX (but no SFX on OSX, and audio is buggy on linux as well)

This was built using Oak. The source is also available on github.


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Click download now to get access to the following files:

source.zip 534 kB

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